Xbox, Diablo Immortal and PlayStation's missed opportunity
These two console platform holders appear to be on very different paths where mobile is concerned – and one is leaving a lot of money on the table.
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This week’s stories:
New game digest: Fortnite, RuPaul, Gundam, Dragon Ball, Sega dumps retro roster and more fresh soft launches
Metacore and FunPlus keeping rolling out the betas, while Sega appears to be pulling support for its Classics range.
Netflix game downloads pass 340m, GTA: San Andreas nears 50m, according to estimates
The latest Appmagic estimates show Netflix’s rebooted game strategy starting to bear fruit, with known IP like Peppa Pig and Street Fighter IV resonating well. Owned Netflix IP is more of a mixed bag, however.
Data digest: Royal Kingdom, Clash Royale, CSR 2, Brawl Stars, Fallout Shelter, funding news, SEA stats, more
All of this week's need-to-know numbers in one place.
Whatever happened to PlayStation’s big mobile push?
Mobile isn’t mentioned at all in PlayStation’s latest investor deck. There are some signs of life, though – it seems to be working on MLB The Show Mobile.
Three years after a fiery launch, Diablo Immortal has achieved exactly what Blizzard wanted it to
Diablo’s move to mobile has expanded the IP’s playerbase and is making Blizzard and NetEase $6-7m per month, estimates suggest.
Jobs digest: moves at Embracer, Roblox, Unity, Playful, Ares, Modma, Stash, Tactile and more
There's news of Mark Pincus and Mike Verdu's new AI gaming start-up and plenty more in our latest round-up.
Xbox, Diablo Immortal and PlayStation's missed opportunity
Xbox and PlayStation appear to be on very different paths in mobile – and one console-maker is leaving a lot of money on the table.
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